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Randomization

The goal of this project is to create a totally serial environment for composition, using the software, Max, by Cycling '74.

In music, serialism is a method or technique of composition that uses a series of values to manipulate different musical elements. Serialism began primarily with Arnold Schoenberg's twelve-tone technique, though his contemporaries were also working to establish serialism as one example of post-tonal thinking.

This was the initial goal.

This project began as a way of teaching myself a series of new objects in Max7 for future use in an electronic work of mine. While teaching myself the 'matrix' object, I set two tones to change randomly as I find new routes to feed into the patch-bay-like object. As I proceeded, I continued to add more ''random elements'' just to aid my ears from listening to the same things again and again. This has now spun into a work of its' own with the goal of total serialism, within given parameters. I am randomizing voices used, individual volume, synthesis types, wave types, pitch, echo, and much more.